Is this to the detriment of the first player? There is no exact answer to this question. In-game theory, simultaneous and sequential gaming are different in the data set.Īre fair? The first player chooses a movement, and the other player does an action based on the first player's movement. This type of game is the opposite of a sequential game in which the player continues the game according to the opponent's actions. In this type of game, players do not have much information about the performance of their opponents and choose the game strategy regardless of the opponent. In the simultaneous or static play, players continue to play simultaneously without knowing each other's movements and actions. An example of this series of games is chess. In fact, in such games, the next move of each player depends on the previous move of other players. The difference between simultaneous games and sequential games is whether or not the players are aware of the opponent's movements. In this type of game, each player is informed of the move made by the opposing player, and according to that, he decides what to do in the next move. Sequential or dynamic play is a game in which the player chooses his action before others choose their action. Call of the Duty is one of these games which has many fans. Many of today's popular computer games are in the group of simultaneous gaming. This theory divides games into several groups, two of which are simultaneous gaming and sequential gaming.
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